This mod adds a a bit more depth to game, as you have to deal with waste products in ore processing.
This mod changes 3 stats for medium, big and behemoth biters and spitters: max health, movement speed and regeneration.
This mod adds a recipe for crafting alien artifacts from a new resource, rare earth
To make collection of Alien Artifacts easier, this mod makes alien units randomly drop them upon death.
Researching the first tech gets you fast (overclocked) drills,
Inserter energy usage (per movement) is now based on the speed of operation, as well as the length of the arm.
This mod is mainly focused on vanilla aspects, especially offense/defense and solar energy.
Balances the left and the right side of a transport belt by taking items alternately left and right from the input belt
his mod improves gameplay and balance of the base game while maintaining its original flavour.
The character on the game should be focus on survival, not just against the aliens, the clean water, food and oxygen should not be ignored.